r_decals 250 |
client |
player |
sets the maximum number of decals |
r_drawadaptive 0 |
|
r_drawentities 0 |
client |
player |
toggles drawing player models and sprites - * 1 is 'on', 0 is 'off' |
r_drawviewmodel 0 |
client |
player |
toggles drawing player weapon model - * 1 is 'on', 0 is 'off' |
r_dynamic 0 |
client |
video |
toggles dynamic lighting - * 1 is 'on', 0 is 'off' |
r_fullbright |
client |
player |
toggles maximum brightness in local games only - * 1 is 'on', 0 is 'off' |
r_glowshellfreq 2.2 |
|
r_lightmap |
client |
developers |
software rendering mode only - * displays one of four (0,1,2,3) possible
lightmaps to view range of switched lights |
r_lightstyle |
client |
developers |
software rendering mode only - * displays only specified lighting style
for viewing full range of pulsing, blinking, etc. lighting effects |
r_mirroralpha
0 |
client |
player |
toggles reflective textures - * 1 is 'on', 0 is 'off' |
r_mmx 0 |
client |
player |
toggles MMX xalculations for MMX cpu's - * 1 is 'on', 0 is 'off' |
r_netgraph 0 |
client |
player |
toggles graph of network conditions - *0 is 'off', 1 shows green = good,
yellow = bad, red = horrible, 2 shows packetsize |
r_norefresh 0 |
|
toggles clearing HUD and console before redrawing - * 1 is 'on', 0 is
'off' |
r_novis 0 |
|
toggles drawing underwater polygons - * 1 is 'on', 0 is 'off',
'r_wateralpha' must be set to 1 |
r_shadows 0 |
client |
player |
toggles players' shadows - * 1 is 'on', 0 is 'off' |
r_speeds 0 |
client |
developers |
toggles average fps, draw speed and polygon info - * 1 is 'on', 0 is
'off', very useful when making maps |
r_traceglow 0 |
|
toggles inclusion of monsters in glow sprite occlusion checking - * 1 is
'on', 0 is 'off' |
r_wadtextures 0 |
|
r_wateralpha 0 |
client |
player |
toggles alpha blending underwater - * 1 is 'on', 0 is 'off', 'r_novis'
must be set to 1 |
rate 5000 |
client |
player |
sets client data rate - * 1000 - 5000 for modems, and 10000+ for LAN |
rcon |
client/ server |
server admin |
remote console command of a server - * must be given
first by rcon client before any commands will be accepted by the server |
rcon |
|
rcon_address |
server |
server admin |
sets the rcon ip address |
rcon_password |
server |
server admin |
sets the rcon password |
rcon_port 27015 |
server |
server admin |
sets the rcon console port |
reconnect |
client |
player |
reconnects to the current server |
record |
client |
demo |
begins to record a demo and saves it to
Half-Life\Valve\.dem |
registered 0 |
server |
server admin |
|
reload |
client/ server |
server admin |
reloads current map |
removedemo |
|
demo |
removes a segment from |
removeid |
server |
server admin |
removes uniqueid from being banned on a server - **Version 3.0.1.3 /
4.0.1.3+ only |
removeip |
server |
server admin |
removes ip address from the filterban list |
resourcelist |
client |
player |
lists all loaded resources |
resources |
client |
player |
lists loaded decals |
restart |
client/ server |
server admin |
restarts the current map and cleans the slate |
retry |
client |
player |
tries four more times to connect to a server that has already failed four
connect attempts |
room_delay 0.3 |
client |
audio |
3D sound setting |
room_dlylp 2 |
client |
audio |
3D sound setting |
room_feedback 0.42 |
client |
audio |
3D sound setting |
room_left 0 |
client |
audio |
3D sound setting |
room_lp 0 |
client |
audio |
3D sound setting |
room_mod 0 |
client |
audio |
3D sound setting |
room_off 0 |
client |
audio |
3D sound setting |
room_refl 0 |
client |
audio |
3D sound setting |
room_refl 0 |
client |
audio |
3D sound setting |
room_rvblp 0 |
client |
audio |
3D sound setting |
room_size 0 |
client |
audio |
3D sound setting |
room_type 20 |
client |
audio |
3D sound setting |
s_2dvolume 1 |
client |
audio |
maximum volume at which 2D sounds are played - * range from 0 to 1.0 |
s_a3d 0.000000 |
client |
audio |
toggles A3D support - * 1 is 'on', 0 is 'off' |
s_automax_distance 30 |
client |
audio |
sets the distance for maximum sound volume |
s_automin_distance 2 |
client |
audio |
sets the distance for minimum sound volume |
s_blipdir 0 |
|
s_bloat 2.0 |
client |
audio |
bloat factor for polygons in A3D 2.0 only |
s_buffersize 65536 |
client |
audio |
sets the buffer size |
s_disable_a3d 0 |
client |
audio |
toggles disabling a3D - * 1 is 'on', 0 is 'off' |
s_distance 60 |
client |
audio |
adjust the ratio of game units to meters, affecting velocity, positioning
and distance - * higher the number, the closer everything gets in audio terms
- range from 0 to infinity |
s_doppler 0.0 |
client |
audio |
adjusts the doppler - * 1 is 'on', 0 is 'off', range from 0 to 10, and is
very sensitive |
s_eax 0 |
client |
audio |
toggles EAX support - * 1 is 'on', 0 is 'off' |
s_enable_a3d |
client |
audio |
enables A3D support |
s_geometry 0 |
client |
audio |
toggles geometry rendering in A3D 2.0 only - * 1 is 'on', 0 is 'off' |
s_leafnum 0 |
|
s_materials 0 |
|
s_max_distance 1000 |
client |
audio |
maximum distance from the listener before rolloff is no longer applied -
* valid range from 's_min_distance' to infinity |
s_min_distance 5 |
client |
audio |
minimum distance a source will be from the listener before rolloff is
applied - * range from 0 to 's_max_distance' |
s_numpolys 200 |
client |
audio |
maximum polygons to be rendered in A3D 2.0 only - setting this to 0 is
the same as turning off 's_geometry' - * range from 0 to infinity |
s_occfactor 0.250 |
client |
audio |
transmission value of material - the smaller the number, the less sound
passes through material - * range from 0 to 1.0 |
s_occlude 0 |
client |
audio |
toggles sound passing throug material (occlusions) in A3D 2.0 only - * 1
is 'on', 0 is 'off' |
s_polykeep 1000000000 |
client |
audio |
|
s_polysize 10000000 |
client |
audio |
|
s_refdelay 4 |
client |
audio |
delays between a source and its closest reflection in A3D 2.0 only -
higher the delay, the more time it takes between when the source and its
first reflection is played - * range from 0 to 100 |
s_refgain 0.4 |
client |
audio |
adjusts the gain on each reflection in A3D 2.0 only, where the effects of
distance are increased: high frequencies are filtered and volume lowered - *
range from 0 to 10 |
s_rolloff 1.0 |
client |
audio |
|
s_showtossed 0 |
client |
audio |
|
s_usepvs 0 |
client |
audio |
|
s_verbwet 0.25 |
client |
audio |
controls the wet/dry mix of reverb for A3D only - higher the number, the
more wet the sounds - * range from 0 to 1.0 |
save |
client |
player |
save current game in single player only |
saveme |
client |
player |
calls for a medic |
say "message" |
client |
player |
chat with all other players on a server |
say_team "message" |
client |
players |
relay a message to only your teammates |
scr_centertime 2 |
|
sets how long server messages remain on the screen |
scr_connectmsg "msg" |
|
displays "msg" in screen's lower left |
scr_connectmsg1 "msg" |
|
displays "msg" 1 in screen's lower left |
scr_connectmsg2 "msg" |
|
displays "msg" 2 in screen's lower left |
scr_conspeed 600 |
client |
player |
sets the console scroll speed |
scr_ofsx 0 |
client |
player |
sets the screen message offset |
scr_ofsy 0 |
client |
player |
sets the screen message offset |
scr_ofsz 0 |
client |
player |
sets the screen message offset |
scr_printspeed 7 |
client |
player |
sets the screen message print speed |
scr_transparentui 1 |
|
screenshot |
client |
player |
captures the screen and saves it in the Half-Life/Valve directory |
sensitivity 9 |
client |
mouse |
sets the sensitivity of the mouse |
servercfgfile |
server |
server admin |
sets the sercer config file - * default is server.cfg |
serverinfo |
client |
player |
displays the server infromation |
serverprofile |
server |
server admin |
sets the server profile |
setdemoinfo
info |
client |
demo |
adds information to a demo, such as a text title, play 'tracknum', fade
or |
setinfo |
client |
player |
- * i.e., 'setinfo "ts" "0"' or 'setinfo
"dc" "0"' |
setinfo tf_id |
client |
player |
sets the tfc clan battle id |
shortname |
client |
player |
displays client's name |
showdrop 0 |
client |
player |
toggles the display of dropped packets - * 1 is 'on', 0 is 'off' |
showinfo 0 |
client |
player |
toggles display of all packets - * 1 is 'on', 0 is 'off' |
showpackets 0 |
client |
player |
toggles network packet info display - * 1 is 'on', 0 is 'off' |
showpause 0 |
client |
player |
toggles pause of graphic display - * 1 is 'on', 0 is 'off' |
showram 0 |
client |
player |
toggles display of available ram - * 1 is 'on', 0 is 'off' |
showtriggers 0 |
client |
developers |
toggles display of map trigger entities - * 1 is 'on', 0 is 'off' |
sizedown |
client |
player |
decreases screen size and increases fps |
sizeup |
client |
player |
increases screen size and decreases fps |
skill 1 |
client |
player |
sets the skill level in singleplayer and coop mode |
skin 0 |
client |
player |
sets the model skin |
skipdl |
client |
player |
skips the current download and moves on to the next, if any exist |
skipul |
client |
player |
skips the current upload and moves to the next, if any exist |
slist |
client |
player |
searches for local servers - * use 'list' to display this list |
slot1 |
client |
player |
select weapon group 1 (or menu item 1) see 'use' |
slot2 |
client |
player |
select weapon group 2 (or menu item 2) see 'use' |
slot3 |
client |
player |
select weapon group 3 (or menu item 3) see 'use' |
slot4 |
client |
player |
select weapon group 4 (or menu item 4) see 'use' |
slot5 |
client |
player |
select weapon group 5 (or menu item 5) see 'use' |
slot6 |
client |
player |
select weapon group 6 (or menu item 6) see 'use' |
slot7 |
client |
player |
select weapon group 7 (or menu item 7) see 'use' |
slot8 |
client |
player |
select weapon group 8 (or menu item 8) see 'use' |
slot9 |
client |
player |
select weapon group 9 (or menu item 9) see 'use' |
slot10 |
client |
player |
select weapon group 10 (or menu item 10) see 'use' |
snapshot |
client |
player |
takes a screenshot |
snapto |
|
snd_noextraupdate 0 |
client |
audio |
toggles extra sound system updates - * 1 is 'on' and only use if having
problems, 0 is 'off' |
snd_show 0 |
client |
audio |
toggles the display of which sounds are being played - * 1 is 'on', 0 is
'off' |
soundfade |
client |
audio |
sets the soundfade parameters - * =
<%>[] |
soundinfo |
client |
audio |
displays the number of stereo channels, samples, samplebits, speed DMA,
and sound channels |
soundlist |
client |
audio |
displays a list of all loaded sounds |
spawn |
client |
player |
spawns a player back into the game |
speak |
client |
player |
to say something over the intercom - * try: hello, #000000, mesa, you, go
alert |
special |
client |
player |
displays the special menu for each class |
spectator 0 |
client |
player |
toggles entering a game as a spectator - * 1 is 'on', 0 is 'off' -
spectator mode does not currently work |
startdemos |
client |
demo |
begins playing demos in a loop |
startmovie |
client |
demo |
plays a movie |
status |
server |
server admin |
lists each client and the following info for each client: user#, frags,
name, framerate, latency, ping, packet drop % |
stop |
client |
demo |
stops the recording of a demo |
stopdemo |
client |
demo |
stop the playing of a demo |
stopsound |
client |
audio |
stops playing the current sound |
stuffcmds |
server |
server admin |
used to initialize client console commands from server and restarts
server and then does some funky thing to the server display |
suitvolume 0.220000 |
client |
audio |
sets the volume of the HEV suit |
sv_accelerate 10 |
server |
server admin |
sets the player acceleration for a server |
sv_aim 0 |
server |
server admin |
toggles auto-aim for clients - * 1 is 'on', 0 is 'off' |
sv_airaccelerate 10 |
server |
server admin |
sets the movement speed while player is in the air |
sv_airmove 0 |
server |
server admin |
toggles clients ability to move in the air |
sv_allow_download |
server |
server admin |
enables ability of clients to download maps and decals |
sv_allow_upload |
server |
server admin |
enables ability of clients to upload models and decals |
sv_allowdownload 0 |
server |
server admin |
toggles the ability of clients to download maps and decals - * 1 is 'on',
0 is 'off' |
sv_allowupload 0 |
server |
server admin |
toggles the ability of clients to upload models and decals - * 1 is 'on',
0 is 'off' |
sv_bounce 0 |
server |
server admin |
toggles bounce pads - * 1 is 'on', 0 is 'off' |
sv_challengetime 15 |
server |
server admin |
sets the time allowed for clients to connect to a game |
sv_cheats 0 |
server |
server admin |
toggles cheats - * 1 is 'on', 0 is 'off' |
sv_clienttrace 3.5 |
server |
server admin |
sets the client bounding box for collisions |
sv_clipmode 0 |
server |
server admin |
toggles client clipping mode - * 1 is 'on', 0 is 'off' |
sv_friction 4 |
server |
server admin |
sets friction |
sv_gravity 800 |
server |
server admin |
sets level of in-game gravity |
sv_idealpitchscale 0.800 |
server |
server admin |
sets the pitch preference |
sv_lan 0 |
server |
server admin |
toggles LAN server mode - * 1 is 'on', 0 is 'off' |
sv_language 0 |
server |
server admin |
sets language |
sv_logrelay |
|
sv_maxrate
5000 |
server |
server admin |
sets the maximum data rate allowed on a server - good for HPB only
servers - **Version 3.0.1.3/4.0.1.3+ only |
sv_maxspectators 8 |
server |
server admin |
sets the maximum number of spectators - spectator mode does not currently
work |
sv_maxspeed 500 |
server |
server admin |
sets the maximum player speed for all clients |
sv_maxvelocity 2000 |
server |
server admin |
sets the maximum velocity |
sv_minrate
8000 |
server |
server admin |
sets the minimum data rate allowed on a server - good for LPB only
servers - **Version 3.0.1.3/4.0.1.3+ only |
sv_netsize 0 |
server |
server admin |
sets the maximum network packet size - * 0 = auto |
sv_newunit 0 |
server |
server admin |
|
sv_password 0 |
server |
server admin |
sets a password for clients to enter a server |
sv_print_custom |
server |
server admin |
gives me SZ_Overflow error and then exits server |
sv_sendvelocity 1 |
server |
server admin |
|
sv_showcmd 0 |
server |
server admin |
|
sv_skyname 0 |
server |
server admin |
sets the sky texture |
sv_smartdelta 1 |
server |
server admin |
|
sv_spectalk 1 |
server |
server admin |
toggles allowing spectator clients to chat - * 1 is 'on', 0 is 'off' -
spectator mode does not currently work |
sv_spectator_password 0 |
server |
server admin |
sets a password for clients to enter spectator mode - spectator mode does
not currently work |
sv_spectatormaxspeed 500 |
server |
server admin |
sets the maximum movement speed of spectators - spectator mode does not
currently work |
sv_stepsize 18 |
server |
server admin |
sets monster and player auto step-up size - * larger values allows
auto-climbing of steeper slopes |
sv_stopspeed 100 |
server |
server admin |
speed at which the player stops when running forward, back, left or right |
sv_timeout 65 |
server |
server admin |
sets the timeout inactivity limit |
sv_type |
server |
server admin |
enables server cpu and os type to be given out on server queries |
sv_upload_maxsize 0 |
server |
server admin |
sets the maximum upload file size |
sv_wateraccelerate 10 |
server |
server admin |
sets the in-water acceleration of clients |
sv_wateramp 0 |
server |
server admin |
|
sv_waterfriction 1 |
server |
server admin |
sets friction underwater |
sv_zmax 4096 |
server |
server admin |
sets the maximum zbuffer size |
swapdemo
|
client |
demo |
swaps two segments' positions inside a demo |
team 0 |
server |
server admin |
toggles team mode - * 1 is 'on', 0 is 'off' |
team1_color |
server |
server admin |
sets team1 color |
team1_model |
server |
server admin |
sets team1 model |
team1_name |
server |
server admin |
sets team1 name |
team1_skin |
server |
server admin |
sets team1 skin |
team2_color |
server |
server admin |
sets team2 color |
team2_model |
server |
server admin |
sets team2 model |
team2_name |
server |
server admin |
sets team2 name |
team2_skin |
server |
server admin |
sets team2 skin |
tell
|
client |
player |
speks a message |
texgamma 2 |
client |
player |
possibly sets the gamma of the text? |
thirdperson |
client |
player |
enables third-person view |
throwgren |
client |
player |
throws the grenade type last primed with 'primegren1' or 'primegren2' |
timedemo |
client |
demo |
plays .dem at max fps and reports average fps |
timerefresh |
client |
player |
player spins in plave and reports average fps for the spinning view |
toggleconsole |
client |
player |
toggles the console screen - * usually bound to '~' |
topcolor 30 |
client |
player |
sets the model top color |
traceralpha 0.500 |
client |
player |
sets tracer bullet alpha component |
tracerblue 0.400 |
client |
player |
sets tracer bullet blue component |
tracergreen 0.800 |
client |
player |
sets tracer bullet green component |
tracerlength 0.800 |
client |
player |
sets the tracer bullet length |
traceroffset 30 |
client |
player |
sets the tracer bullet offset |
tracerred 0.800 |
client |
player |
sets the tracer bullet red component |
tracerspeed 6000 |
client |
player |
sets the tracer bullet speed |
unbind |
client |
player |
removes binding to key |
unbindall |
client |
player |
removes all key binds |
uprate |
client |
player |
displays the transmission rate to a server |
use |
client |
player |
uses an item or weapon, such as 'use weapon_knife' |
user |
client |
player |
lists model color, name, rate, and model for specified user |
users |
server |
server admin |
lists all players with their corresponding userid's (#'s generated by
server) and uniqueid's (id # unique per cd key and assigned by WON) -
**Version 3.0.1.3/4.0.1.3+ only |
v_centermove 0.150 |
|
c_centerspeed 500 |
|
v_dark 0 |
|
v_kickpitch 0.600 |
client |
player |
sets the amount player view pitch changes when player is hit |
v_kickroll 0.600 |
client |
player |
sets the amount player view roll changes when player is hit |
v_kicktime 0.500 |
client |
player |
sets the duration of player view pitch and roll when player is hit |
version |
client |
player |
gives build version and date it was installed |
vid_config_x 800 |
client |
video |
sets horizontal screen resolution |
vid_config_y 600 |
client |
video |
sets vertical screen resolution |
vid_d3d 0 |
client |
video |
toggles Direct3D support - * 1 is 'on', 0 is 'off' |
vid_describemode |
client |
video |
displays video mode settings |
vid_mode 0 |
client |
video |
sets video mode |
vid_nopageflip 0 |
client |
video |
toggles disabling video page flipping - * 1 is 'on', 0 is 'off' |
vid_stretch_by_2 |
client |
video |
enables video stretching (for interlaced display) |
vid_wait 0 |
client |
video |
toggles video sync - * 1 is 'on', 0 is 'off' |
viewframe |
client |
video |
enables wire-frame display - * OpenGL only |
viewmodel |
client |
player |
enables model display |
viewnext |
client |
player |
selects next model |
viewprev |
client |
player |
selects previous model |
viewsize 120 |
client |
player |
sets view size |
violence_ablood 0 |
client |
player |
toggles blood - * 1 is 'on', 0 is 'off' |
violence_agibs 0 |
client |
player |
toggles gibs - * 1 is 'on', 0 is 'off' |
violence_hgibs 0 |
client |
player |
toggles gibs - * 1 is 'on', 0 is 'off' |
volume 1.0 |
client |
audio |
sets game volume |
wait |
client |
player |
pauses for 1 tick during running an alias or script |
waterroom_type 14 |
|
wc |
|
writeid |
server |
server admin |
writes unique id's to banned.cfg - **Version 3.0.1.3/4.0.1.3+ only |
writeip |
server |
server admin |
writes ip addresses to listip.cfg |
zoom_sensitivity_ratio 1.200 |
client |
player |
sets mouse sensitivity while using weapon zoom |