Command / Variable
Name |
Who Uses It? |
General Category |
Description |
_snd_mixahead 0.100 |
client |
audio |
sets sound mixahead value - similar to s_mixahead in Quake2 - can fix
stuttering issues with some sound cards |
_vid_default_mode 0 |
client |
video |
sets default video mode (screen resolution) |
_vid_default_mode_win 3 |
client |
video |
sets default windowed video mode (screen resolutoin) |
_vid_wait_override 0 |
client |
video |
sets video wait override |
_windowed_mouse
0 |
client |
player |
enables mouse in windowed mode |
+alt1 |
|
+alt2 |
|
+attack |
client |
player |
primary fire |
+attack2 |
client |
player |
secondary fire - *see special |
+back |
client |
player |
move backwards |
+camdistance |
client |
chase cam |
moves chase cam perspective away from player - *works only if thirdperson
is activated |
+camin |
client |
chase cam |
moves chase cam forward - *works only if thirdperson is activated |
+cammousemove |
client |
chase cam |
moves chase with mouse - *works only if thirdperson is activated |
+camout |
client |
chase cam |
moves chase cam backward - *works only if thirdperson is activated |
+campitchdown |
client |
chase cam |
decreases chase cam pitch to look down - *works only if thirdperson is
activated |
+campitchup |
client |
chase cam |
increases chase cam pitch to look up - *works only if thirdperson is
activated |
+camyawleft |
client |
chase cam |
tilts chase cam left - *works only if thirdperson is activated |
+camyawright |
client |
chase cam |
tilts chase cam right - *works only if thirdperson is activated |
+det20 |
client |
player |
sets detpack with 20 second timer - *demo class only |
+det5 |
client |
player |
sets detpack with 5 second timer - *demo class only |
+det50 |
client |
player |
sets detpack with 50 second timer - *demo class only |
+duck |
client |
player |
crouches |
+forward |
client |
player |
moves forward |
+ip xxx.xxx.xxx.xxx |
|
sets ip address |
+jlook |
client |
joystick |
enables joystick to look around |
+jump |
client |
player |
jumps |
+klook |
client |
player |
enables the keyboard to look around |
+left |
client |
player |
strafes left |
+lookdown |
client |
player |
looks down |
+lookup |
client |
player |
looks up |
+mlook |
client |
mouse |
enables mouse to look around |
+movedown |
client |
player |
moves player down - *climbing down a ladder, swimming down |
+moveleft |
client |
player |
strafes left |
+moveright |
client |
player |
strafes right |
+moveup |
client |
player |
moves player up - *climbing up a ladder, swimming up |
+reload |
client |
player |
reloads current weapon |
+right |
client |
player |
strafes right |
+showscores |
client |
player |
shows player scores and pings |
+speed |
client |
player |
forces player to walk if 'always run' is enabled, and forces player to
run if 'always run' is disabled |
+strafe |
client |
player |
strafe modifier - while this is held down, use direction keys to strafe
in different directions |
+use |
client |
player |
uses an item- such as a button, machine gun, etc. |
addip |
server |
server admin |
adds an ip address to the filterban list - * use 0 minutes to make the
addition permanent |
alias "cmd1;
cmd2" |
client |
player |
binds commands together in an alias to perform mutiple tasks at the hit
of one button |
allowupload |
client |
uploading/ downloading |
toggles the uploading of local decals and models to the server on/off |
ambient_fade 100 |
client |
audio |
sets the distance at which ambient sounds fade away |
ambient_level 0.300 |
client |
audio |
sets the sound level for ambient sounds |
appenddemo |
client |
demo |
records a demo and appends it to the demo file in existence at
Half-Life/Valve/demo.dem |
autosave |
client |
player |
enables autosave feature |
banid |
server |
server admin |
bans a player from a server using their uniqueid - get this unique id
from the "users" command - 0 minutes is a permanent ban - **Version
4.0.1.3+ only |
banid
kick |
server |
server admin |
bans AND kicks a player from a server using their uniqueid - get this
unique id from the "users" command - 0 minutes is a permanent ban -
**Version 4.0.1.3+ only |
begin |
|
bgetmod |
client |
player |
requests batch mod status |
bgetsv |
client |
player |
requests batch server list |
bgmbuffer 4096 |
client |
audio |
sets the CD audio buffer size |
bgmvolume 0 |
client |
audio |
toggles CD audio on/off- * 1 is 'on', 0 is 'off' |
bind |
client |
player |
combines a with a command or alias |
bottomcolor 6 |
client |
player |
sets the bottom color of the player model |
brightness 1 |
client |
video |
enables glare reduction - *the higher the value, the brighter it gets |
build |
client |
player |
displays the build menu to choose from sentry or dispenser - *engineer
class only |
c_maxdistance 200 |
client |
chase cam |
sets the maximum distance of the chase cam |
c_maxpitch 90 |
client |
chase cam |
sets the maximum pitch of the chase cam |
c_maxyaw 135 |
client |
chase cam |
sets the maximum yaw of the chase cam |
c_minidistance 30 |
client |
chase cam |
sets the minimum distance of the chase cam |
c_minpitch 0 |
client |
chase cam |
sets the minimum pitch of the chase cam |
c_minyaw -135 |
client |
chase cam |
sets the minimum yaw of the chase cam |
cam_command 0 |
client |
chase cam |
toggles chase cam commands on/off - * 1 is 'on', 0 is 'off' |
cam_contain 0 |
client |
chase cam |
toggles chase cam auto-contain in current room on/off - * 1 is 'on', 0 is
'off' |
cam_idealdist 64 |
client |
chase cam |
sets the preferred distance from the player model to the chase cam -
*works only if thirdperson is activated |
cam_idealpitch 0 |
client |
chase cam |
sets the preferred pitch for the chase cam - *works only if thirdperson
is activated |
cam_idealyaw 90 |
client |
chase cam |
sets the preferred yaw for the chase cam - *works only if thirdperson is
activated |
cam_snapto 0 |
client |
chase cam |
sets the preferred snap interval for the chase cam - *works only if
thirdperson is activated |
cancelselect |
client |
player |
cancels selection |
cd |
client |
audio |
controls CD audio - * i.e., 'cd stop' stops the cd play, 'cd loop X'
plays track X using tracks 1-16 |
centerview |
client |
player |
centers the players view |
changeclass |
client |
player |
displays the change class menu |
changelevel |
client/ server |
server admin |
changes the map and maintains client connections |
changelevel2 |
client/ server |
server admin |
continues the current game on a new map |
changeteam |
client |
player |
displays the team change menu |
chase_back 100 |
client |
chase cam |
sets the preferred chase cam distance from the player when backing up |
chase_right 0 |
client |
chase cam |
sets the preferred offset to the side for the chase cam |
chase_up 16 |
client |
chase cam |
sets the preferred offset up for the chase cam |
cl_adaptive |
client |
player |
displays time, dropped packet %, average latency, up/down rates, and
frames per second (FPS) |
cl_allow_download 0 |
client |
uploading/ downloading |
toggles download of maps, models and decals when joining a server - * 1
is 'on', 0 is 'off' |
cl_allow_upload 0 |
client |
uploading/ downloading |
toggles upload of maps, models and decals when joining a server - * 1 is
'on', 0 is 'off' |
cl_allowdownload 0 |
client |
uploading/ downloading |
toggles download of maps, models and decals when joining a server - * 1
is 'on', 0 is 'off' |
cl_allowupload 0 |
client |
uploading/ downloading |
toggles upload of maps, models and decals when joining a server - * 1 is
'on', 0 is 'off' |
cl_anglespeedkey 0.670 |
client |
player |
sets the speed that the direction keys change the view angle |
cl_appendmixed 0 |
client |
audio |
toggles the forcing the playing of mixed sounds as sequential sounds
instead - * 1 is 'on', 0 is 'off' |
cl_backspeed 400 |
client |
player |
sets the backup speed of a player - number can only go as fast as a
particular server allows |
cl_bitcounts |
client |
player |
shows list of bits received for each player, with delta values |
cl_bob 0.010 |
client |
player |
sets the amount that the view bobs while the player is running |
cl_bobcycle 0.800 |
client |
player |
sets how frequently the view of a player bobs while running |
cl_bobup 0.500 |
client |
player |
sets the amount that the view of a player bobs while running |
cl_download_ingame 0 |
client |
uploading/ downloading |
toggles downloads of models and decals during a game - * 1 is 'on', 0 is
'off' |
cl_download_max 0 |
client |
uploading/ downloading |
sets the maximum number of files downloaded from a server |
cl_downloadinterval 1 |
client |
uploading/ downloading |
sets the minimum time in between downloads from a server |
cl_forwardspeed 400 |
client |
player |
sets the forward speed of a player - *can only go as fast as the server
allows |
cl_gaitestimation 1 |
client |
player |
enables estimated player stepping motion |
cl_gg 0 |
client |
player |
toggles game gauge mode - * 1 is 'on', 0 is 'off' |
cl_himodels |
client |
player |
toggles higer quality player models - * 1 is 'on', 0 is 'off' |
cl_messages |
client |
player |
shows server messages |
cl_movespeedkey 0.300 |
client |
player |
sets movement speed for keyboard use |
cl_nodelta |
client |
player |
toggles delta compression - * 1 is 'on', 0 is 'off' |
cl_nopred 0 |
client |
player |
toggles client-side prediction - * 1 is 'on', 0 is 'off' |
cl_pitchdown |
client |
player |
sets the maximum angle to look down - *default is 89 |
cl_pitchspeed 225 |
client |
player |
sets the speed at which the pitch changes |
cl_pitchup |
client |
player |
sets the maximum angle to look up - *default is 89 |
cl_pred_fraction 0.5 |
client |
player |
sets the client-side prediction faction - *closer to 1.0 is more
prediction |
cl_pred_link 1 |
client |
player |
sets the client-side prediction link value |
cl_pred_maxtime 255 |
client |
player |
sets the maximum client-side prediction time |
cl_predict_players 1 |
client |
player |
toggles prediction of other players - * 1 is 'on', 0 is 'off' |
cl_print_custom |
client |
player |
displays loaded custom .wad files or decals |
cl_radartype 1 |
client |
player |
toggles opaque radar (0 off) |
cl_resend 3 |
client |
player |
sets the resend count |
cl_rollangle 2 |
client |
video |
sets the view tilt angle for roll motion |
cl_rollspeed 200 |
client |
video |
sets the view tilt speed |
cl_shownet 0 |
client |
player |
toggles the display of network packet numbers - * 1 is 'on', 0 is 'off' |
cl_showsizes 0 |
client |
player |
toggles the display of network packet size graph - * 1 is 'on', 0 is
'off' |
cl_sidespeed 400 |
client |
player |
sets the strafing speed of a player |
cl_skycolor_b 0 |
client |
video |
sets the blue component of the sky color |
cl_skycolor_g 0 |
client |
video |
sets the green component of the sky color |
cl_skycolor_r 0 |
client |
video |
sets the red component of the sky color |
cl_skyname |
client |
video |
sets the sky pattern - * such as 'cl_skyname desert' |
cl_skyvec_x 0 |
client |
video |
sets the sky pattern position x-coordinate |
cl_skyvec_y 0 |
client |
video |
sets the sky pattern position y-coordinate |
cl_skyvec_z 0 |
client |
video |
sets the sky pattern position z-coordinate |
cl_slist 10 |
client |
player |
sets the number of servers in the serverlist |
cl_solid_players 1 |
client |
player |
toggles solid player models - * 1 is 'on', 0 is 'off' |
cl_timeout 305 |
|
sets the inactivity time brfore a client times out |
cl_upload_max 0 |
|
sets the maximum number of files a client can upload to a server |
cl_upspeed 320 |
client |
player |
sets the speed of a player when he climbs up |
cl_usr |
client |
player |
displays user HUD information |
cl_view |
client |
player |
displays list of current on-screen entities |
cl_waterdist 4 |
client |
player |
sets the underwater distance |
cl_yawspeed 210 |
client |
player |
sets the turning speed - * only will go as fast as a server allows |
clear |
client |
player |
clears the console screen |
clearlist |
client |
player |
clears the server list |
clientport 27005 |
client |
player |
sets the port that the client will use to connect to a server |
cmd |
client |
player |
can use this in conjunction with a command |
cmdlist |
client/ server |
all |
lists all of the console commands - * if you type 'cmdlist a', it will
only list those commands that begin with the letter a, and so on - also,
'cmdlist log logfile writes the list to C:\logfile |
con_notifytime 4 |
|
sets client notification time |
connect |
client |
player |
connects to a server with the used ip address |
contimes |
|
shows n overlay lines - * n = 4 to 64 |
coop 0 |
|
toggles cooperatice play mode - * 1 is 'on', 0 is 'off' |
crc |
|
displays the crc value for the map at maps\.bsp |
crosshair 0 |
client |
player |
toggles the crosshair on/off - * 1 is 'on', 0 is 'off' |
customrsrclist |
|
issues a resource request |
cvarlist |
client/ server |
all |
lists all the console variables in the console - * 'cvar log filename'
will write this list to the file C:\filename |
d_spriteskip |
|
dc 0 |
client |
player |
toggles the display of the class briefings - * 1 is 'on', 0 is 'off' |
deathmatch 0 |
|
toggles deathmatch mode - * 1 is 'on', 0 is 'off' |
decalfrequency |
server |
server admin |
sets how frequently players can display their logo - * default is 30 |
default_fov 90 |
client |
player |
sets the default field of view in degrees - * smaller number is a smaller
angle of view, while a larger number is a larger field of view |
demos |
client |
demo |
runs a loop of demos set with startdemos |
detdispenser |
client |
player |
remotely detonates ammo dispenser - * engineer class only |
developer 0 |
mod authors |
developers |
toggles on/off special developer debug console messages - * 1 is 'on', 0
is 'off' |
discard |
client |
player |
drops unusable ammo |
disconnect |
client |
player |
disconnects a player from a server |
displaysoundlist 0 |
client |
audio |
toggles on/off a list of all loaded sounds - * 1 is 'on', 0 is 'off' |
download |
client |
uploading/ downloading |
begins downloading files from a server - * only if 'cl_download_ingame'
is set to 1 |
dropclient |
server |
|
disconnects a client from a server |
echo "message" |
client |
player |
echos text to the console - * useful for letting a player know that a
script or .cfg file was loaded successfully |
edgefriction 2 |
|
sets the amount of friction between players and objects |
enableconsole |
client |
player |
enables the console screen |
endmovie |
client |
player |
ends a currently ongoing movie |
entities |
mod authors |
developers |
lists currently loaded entities |
envmap |
|
creates the 6 .bmp images for sky boxes from the player's current
position |
escape |
client |
player |
acts as key by hiding the console and cancelling
selections |
exec |
client/ server |
all |
executes a script of .cfg file |
exit |
client/ server |
all |
closes a game or dedicated server program to windows without confirmation |
fakelag 0 |
client |
player |
simulates lag - * the higher the number, the more simulated lag |
fakeloss 0 |
client |
player |
simulates packet loss - * the higher the value, the more simulated packet
loss |
feign |
client |
player |
fake death - * spy class only |
filterban 0 |
server |
server admin |
toggles ip banning - * 1 is 'on', 0 is 'off' |
firstperson |
client |
player |
enables first person viewing of the game |
flaginfo |
client |
player |
displays flag status |
flush |
|
flushes the memory and reloads the map |
fly |
|
force_centerview |
client |
player |
forces the player's view to look straight ahead |
fps_lan 31 |
client |
player |
sets the maximum framerate on a LAN game |
fps_modem 31 |
client |
player |
sets the maximum framerate in an internet game |
fps_single 80 |
client |
player |
sets the maximum framerate in a single playergame |
fullinfo |
|
displays user information |
fullserverinfo |
|
displays server information |
gamma 3 |
client |
video |
sets the gamma level |
getcertificate |
client |
player |
gets certificate from WON |
getsv |
client |
player |
lists each server's ip address and the total number of servers |
gg |
client |
demo |
runs the game gauge benchmark using - * 'cl_gg' must be
set to 1 |
gl_affinemodels 0 |
client |
video |
|
gl_alphamin 0.250 |
client |
video |
sets the minimum alpha blending level |
gl_clear 0 |
client |
video |
toggles visual quality - * cracks between textures show when set to 1 |
gl_cull 1 |
client |
video |
toggles rendering of visible objects only - * 1 is 'on', 0 is 'off', and
0 will lower fps |
gl_d3dflip 0 |
client |
video |
toggles reversed rendering order for D3D |
gl_dither 1 |
client |
video |
toggles dithering - * 1 is 'on', 0 is 'off' |
gl_dump |
client |
video |
lists the data for the video card: vendor, renderer, version, and
extensions used |
gl_flipmatrix 0 |
client |
video |
toggles special crosshair fix when using the 3DNow! 3Dfx MiniGL - * 1 is
'on', 0 is 'off' |
gl_keeptjunctions 0 |
client |
video |
toggles showing of cracks between textures - * 1 is 'on', 0 is 'off',
with 1 being the better quality and slower fps |
gl_lightholes 0 |
client |
video |
toggles light holes - * 1 is 'on', 0 is 'off' |
gl_log |
client |
video |
writes graphic debug messages to |
gl_max_size 256 |
client |
video |
sets the maximum texture size |
gl_monolights 0 |
client |
video |
toggles a uniform light source with no shadows - * 1 is 'on', 0 is 'off',
and works in OpenGL only |
gl_nobind 0 |
client |
video |
toggles the replacement of textures with alphanumeric characters - * 1 is
'on', 0 is 'off' |
gl_overbright 0 |
client |
video |
toggles maximum brightness mode - * 1 is 'on', 0 is 'off' |
gl_palette_tex 0 |
client |
video |
toggles paletted textures - * 1 is 'on', 0 is 'off' |
gl_picmip 0 |
client |
video |
sets the rendering quality - * higher the number is faster but lower
quality |
gl_playermip 0 |
client |
video |
sets the player rendering quality - * higher the number is faster but
lower quality |
gl_polyoffset 4 |
client |
video |
sets the polygon offset - try out different values for texture flickering
problems |
gl_reporttjunctions 0 |
client |
video |
toggles writing T-junction reporting to the console |
gl_round_down 3 |
client |
video |
sets the texture rounding down value - * higher the number faster but
lower quality |
gl_smoothmodels 0 |
client |
video |
toggles model smoothing - * 1 is 'on', 0 is 'off' |
gl_spriteblend 0 |
client |
video |
toggles blending sprite graphics - * 1 is 'on', 0 is 'off' |
gl_texels |
client |
video |
reports the number of texels uploaded to the video card |
gl_texsort 0 |
client |
video |
toggles a texel sort - * 1 is 'on', 0 is 'off' |
gl_texturemode [type] |
client |
video |
sets the rendering mode in order from the lowest quality but fastest to
highest quality which is slower - * [type] options are:
gl_nearest_mipmap_nearest, gl_linear_mipmap_nearest (these two deal with
bilinear filtering) and gl_nearest_mipmap_linear, gl_linear_mipmap_linear
(which deals with trilinear filtering) |
gl_wateramp 0.300 |
client |
video |
|
gl_zmax 4096 |
client |
video |
sets the maximum size for the Z-Buffer |
gl_ztrick 1 |
client |
video |
toggles the speeding up of 3Dfx rendering - * 1 is 'on', 0 is 'off' |
god |
client |
player |
god mode makes player invincible - * 'sv_cheats' must be set to 1 |
graphheight 64 |
client |
player |
sets the height of the r_netgraph display |
graphhigh 512 |
client |
player |
sets the maximum value of the r_netgraph display |
graphmean 1 |
client |
player |
sets the mean value of the r_netgraph display |
graphmedian 128 |
client |
player |
sets the median value of the r_netgraph display |
heartbeat |
server |
server admin |
sends a heartbeat signal to the master server to "remind" the
master server that your server is still online and available |
hideconsole |
client |
player |
hides the console |
hisound 1 |
client |
audio |
toggles high-quality sound - * 1=22kHz, 0=11kHz |
host_framerate 0 |
server |
server admin |
sets the speed that the host/server interacts with the game |
host_killtime 0 |
|
sets a time delay before killing the server |
hostname |
server |
server admin |
sets the server hostname |
hostport 27015 |
server |
server admin |
sets connection port for the server |
hpkextract [all|1 idx] |
mod authors |
developers |
extracts files from hpk file - * opts = [all | single
index] |
hpklist |
mod authors |
developers |
lists the files in |
hpkremove |
mod authors |
developers |
removes files from |
hpkval |
mod authors |
developers |
displays the checksum value for |
hud_centerid 0 |
client |
player |
toggles player ID display - * 1 is 'on', 0 is 'off' |
hud_deathnotice_time 6 |
client |
player |
sets how long death messages remain onscreen |
hud_drawhistory_time 5 |
client |
player |
sets how long HUD item icons remain onscreen |
hud_fastswitch 0 |
client |
player |
toggles fast weapon switching - * 1 is 'on', 0 is 'off' |
hud_saytext_time 5 |
client |
player |
sets how long chat messages remain onscreen |
impulse 100 |
client |
player |
enables flashlight |
impulse 101 |
|
gives all weapons and ammo - * 'sv_cheats' must be set to 1 |
impulse 201 |
client |
player |
sprays logo decal |
info |
client/ server |
player/ server admin |
lists info on a player |
interp |
client |
player |
enables frame interpolation |
invlast |
client |
player |
selects previous item in inventory |
invnext |
client |
player |
selects next item in inventory |
invprev |
client |
player |
selects previous item in inventory |
ip xxx.xxx.xxx.xxx |
|
sets ip address |
ip_clientport 0 |
client |
player |
sets the client port for a TCP/IP game |
ip_hostport 0 |
server |
server admin |
sets the server port for a TCP/IP game |
ipx_clientport 0 |
client |
player |
sets the client port for an IPX game |
ipx_serverport 0 |
server |
server admin |
sets the server port for an IPX game |
joyadvanced 0 |
client |
joystick |
These do joystick things - who the hell uses joysticks for FPSes
anyway?!? :) |
joyadvancedupdate |
client |
joystick |
|
joyadvaxisr 0 |
client |
joystick |
|
joyadvaxisv 0 |
client |
joystick |
|
joyadvaxisx 0 |
client |
joystick |
|
joyadvaxisy 0 |
client |
joystick |
|
joyadvaxisz 0 |
client |
joystick |
|
joyforwardsensitivity -1 |
client |
joystick |
|
joyforwardthreshold 0.150 |
client |
joystick |
|
joyname 0 |
client |
joystick |
|
joypitchsensitivity 1 |
client |
joystick |
|
joypitchthreshold 0.150 |
client |
joystick |
|
joysidesensitivity -1 |
client |
joystick |
|
joysidethreshold 0.150 |
client |
joystick |
|
joystick 0 |
client |
joystick |
|
joywwhack1 0 |
client |
joystick |
|
joywwhack2 0 |
client |
joystick |
|
joyyawsensitivity -1 |
client |
joystick |
|
joyyawthreshold 0.150 |
client |
joystick |
|
keys |
server |
server admin |
shows the CD key info |
kick |
server |
server admin |
kicks a player from a server using their name |
kick # |
server |
server admin |
kicks a player from a server using their id keys # - get this # from
using the "keys" command |
kick # |
server |
server admin |
kicks a player from a server using their userid - get the userid from
using the "users" command - **Version 4.0.1.3+ only |
kill |
client |
player |
player suicides to respawn again |
killserver |
server |
server admin |
shuts down the server |
lambert 1.500 |
|
lcd_x 0 |
|
may have something to do with lcd display monitors |
lcd_yaw 0 |
|
may have something to do with lcd display monitors |
lightgamma 2.500 |
client |
video |
sets the lighting gamma value |
list |
client |
player |
lists local servers found after using the 'slist' commands |
listdemo |
client |
demo |
lists information about |
listid |
server |
server admin |
lists the uniqueid's in the banlist |
listip |
server |
server admin |
lists the ip addresses in the filterban list |
load |
client |
player |
loads a saved game |
loadas8bit 0 |
client |
audio |
toggles the forcing of 8-bit (lower quality) sounds - * 1 is 'on', 0 is
'off' |
localinfo |
client |
player |
shows local settings |
log on |
server |
server admin |
toggles logging |
log off |
|
logaddress |
server |
server admin |
sets the address for logfile when logging to a remote machine |
logos |
|
lists decals |
lookspring 0 |
client |
mouse |
toggles automatic view centering when 'mlook' is deactivated - * 1 is
'on', 0 is 'off' |
lookstrafe 0 |
client |
mouse |
toggles mouse strafing when 'mlook' is active - * 1 is 'on', 0 is 'off' |
lservercfgfile |
server |
server admin |
sets the listen server config file - default is listenserver.cfg |
m_filter 0 |
client |
mouse |
toggles mouse filtering (smoothing) - * 1 is 'on', 0 is 'off' |
m_forward |
client |
mouse |
sets the mouse forward speed sensitivity multiplier |
m_pitch 0.022 |
client |
mouse |
sets the mouse pitch (up and down motion) speed sensitivity multiplier -
* negative numbers result in an inverted mouselook |
m_side 0.800 |
client |
mouse |
sets the mouse strafing speed sensitivity multiplier |
m_yaw 0.022 |
client |
mouse |
sets the yaw speed sensitivity multiplier |
map |
client/ server |
server admin |
changes the map running on server and disconnects currently
connected players |
mapcyclefile 0 |
server |
server admin |
specifies the name of the list of maps to cycle through on a server - *
default is 'mapcycle.txt' |
maps |
server |
server admin |
lists maps containing |
maxplayers 16 |
server |
server admin |
sets maximum number of clients allowed on a server |
mcache |
|
lists modem cache contents |
menuselect |
client |
player |
selects item from a menu |
messagemode |
client |
player |
displays to all other players on a server |
messagemode2 |
client |
player |
displays to only other players on same team |
model |
client |
player |
changes current player model to |
motd |
client |
player |
displays the Message Of The Day from the server's motd.txt file |
motd_display_time 8 |
server |
server admin |
sets the amount of time that the motd will remain displayed on players'
screens |
mp_autocrosshair 0 |
server |
server admin |
toggles the use of autoaim crosshairs - * 1 is 'on', 0 is 'off' |
mp_decals 300 |
server |
server admin |
sets the maximum number of decals to be displayed at a time |
mp_falldamage 0 |
server |
server admin |
toggles realistic fall damage - * 1 is 'on', 0 is 'off' |
mp_flashlight 0 |
server |
server admin |
toggles use of flashlight for clients - * 1 is 'on', 0 is 'off' |
mp_footsteps 0 |
server |
server admin |
toggles footstep sounds - * 1 is 'on', 0 is 'off' |
mp_forcerespawn 0 |
server |
server admin |
toggles forcing clients to immediately respawn when killed - * 1 is 'on',
0 is 'off' |
mp_fraglimit 40 |
server |
server admin |
sets number of frags that changes maps when reached |
mp_friendlyfire 0 |
server |
server admin |
toggles friendly fire damage from teammates - * 1 is 'on', 0 is 'off' |
mp_logecho 0 |
server |
server admin |
toggles logging of echo commands - * 1 is 'on', 0 is 'off' |
mp_logfile 0 |
server |
server admin |
toggles logging during multiplayer games - * 1 is 'on', 0 is 'off' |
mp_teamlist
server |
server admin |
sets the teamnames and models used for the teams in teamplay mode |
|
teamname/modelname> |
|
mp_teamplay 21 |
server |
server admin |
set the flag number (such as 21 listed here) to enable teamplay with that
flag number's corresponding actions |
mp_timelimit 25 |
server |
server admin |
sets the time in minutes between map changes |
mp_weaponstay 0 |
server |
server admin |
toggles whether weapons remain after a player picks them up - * 1 is
'on', 0 is 'off' |
name |
client |
player |
used to change a player's name |
netbad |
|
simulates a bad network connection |
netchokeloop 0 |
|
netmax |
|
displays maximum packets and game packets |
netusage 0 |
client |
player |
toggles a network usage graph - * 1 is 'on', 0 is 'off' |
new |
client |
player |
begins a new singleplayer game |
nextdl |
client |
player |
downloads next file |
noclip 0 |
client |
player |
if turned on, players can walk through walls - * 1 is 'on', 0 is 'off',
and 'sv_cheats' must be set to 1 |
nosound 0 |
client |
audio |
toggles sound - * 1 is 'on', 0 is 'off' |
notarget 0 |
client |
player |
makes players ignore you - * 'sv_cheats' must be set to 1 |
notify |
|
password |
server |
server admin |
sets private server password |
path |
server |
server admin |
displays current search path |
pausable 0 |
server |
server admin |
toggles whether or not clients can pause a server game - * 1 is 'on', 0
is 'off' |
pause |
client |
player |
pauses a game |
ping |
server |
server admin |
displays pings of all clients |
pingservers |
client |
player |
displays pings of servers in the serverlist |
pingsv |
client |
player |
pings a server at |
play |
client |
audio |
plays a .wav designated by |
playdemo |
client |
demo |
plays .dem at normal speed |
playvol 9 |
client |
demo |
sets demo playback volume |
pm_nostucktouch 0 |
|
pm_nostudio 0 |
|
pm_pushfix 0 |
|
pm_worldonly 0 |
|
pointfile |
|
loads maps\.pts |
port 27015 |
server |
server admin |
sets the defualt server connection port |
precache 0 |
client |
player |
toggles preloading of all needed files at map start - * 1 is 'on', 0 is
'off' |
prespawn |
client |
player |
|
primegren1 |
client |
player |
primes grenade type 1 |
primegren2 |
client |
player |
primes grenade type 2 |
protocol |
|
ptrack |
|
pushlatency -100 |
client |
player |
set this number to the inverse of your ping to help latency |
quit |
client/ server |
all |
exits to windows without confirmation |